Gain Access
6,600 Item Level and level 70
Guild run composition including max newbies (not as important as some dungeons)
1 Tank – Paladin or GF
1 Healer (Optional) – Paladin or DC
3-4 DPS - CW, TR, GWF, SW, DPS Cleric and DPS Paladin or GF
This run has three steps:
1. A road with some mobs.
2. An ambush
3. Road to the boss.
Let's look together these 3 steps.
1.Beginning
On this road, you will see almost all enemies from Tyranny of dragons. There are archers, drakes, guardian fighters, great weapon fighters and giants.
The archers have root abilities, these shows up as a red circle on the ground, so dodge out of it.
You will usually want to move away from the drake’s tail swing and great weapons fighter wide swing.
Usually, kill drakes first, poison attack can hurt.
2 Ambush.
Barbarian mobs are the only mobs that may prove difficult, they have a AOE that can be deadly. You don’t want to attack the mobs in the air, as they will jump on the person who does the most damage.
Mobs from karrundax - hotenow area are not too bad, they can be dealt with rather quickly.
In the last pass, you want to avoid the red areas which root and also try to control and kill first the fighter before he spins. Then there will be more drakes, great weapon fighters, and the same as before.
3. Road to the Boss area.
This road is exactly as at the beginning with same mobs, except giants this time.
AND NOW the fun part!
Final Boss Fight:
His first attack is spitting fire don’t dodge here just move away. His second attack is a large swing. He will keep repeating those attacks. It is highly suggested that your tank take his make go between the boss and the wall, with everyone else out in the open. As well, you will want to kill the drakes first.
This is some move you can do according to your class.
Strategy:
Here are some possible class strategies, but you know your build best.
CONTROL WIZARD-HUNTER RANGER-TRICKSTER ROGUE-DEVOTED CLERIC: You hit hit hit hit when he ready to attack you with the one hit attack shot here is the trick to keep the same melee distance you dodge on him and you stay to the same spot.after 6 sec he ready to attack you again again dodge on him.If by accident you dodge on the other side return fast to the tanking position.He will spit the fire line just move right on left or right DONT DODGE, and then back to the same tanking spot and dodge the incoming attack on him always.
GREAT WEAPON FIGHTER-SCOURGE WARLOCK : Garakas also can be tricked sw and gwf only if trick garakas can tank him.1 sec or milisecond before he attack you sprint to different direction. Garakas one shot ability try hit paingiver but he stand to one shot the paingiver that means you can make him throw his attack to nowhere. For example he is ready to attack to the right because he thought you was to the right but if you sprint pretty fast to other direction he wil miss. Then asap you go back to tanking spot.
GUARDIAN FIGHTER.Take boss to the wall.You can try this rotation : 1.tab
2.threatening rush if you are vanguard.
3.block + left click.
4.iron warrior in case if you have extremely high paingivers.
5. enforced trheat.
6. lunging strike .
7. knight valor. Never try block the fire you can move to the right or left to avoid it and use the enforced threat or the tab and back to the spot when fire dissapear fast.block+left click to build threat when your enforced trheat on cooldown.BUT HOW what about my stamina? tide of iron a quick tide of iron will restore your stamina also the into the fray.BUT WILL happen if i get a strong hit by accident( didnt block)? fighters recovery and block left click will restore your life+ one lunging strike.