This document is a work in progress and may get updated when I get more feed back from people I know and trust on this stuff better than I do :)
These guide lines that are designed to give people a good idea on group make ups and why. Additionally it is to stop people feeling upset if they get excluded from a group for example in Svarborg have 2 tanks with 1-2 healers and 6 pure dps will for the most part not work and ultimately fail as buffers are required e.g hunter for long strider, some mages depending on spec etc etc
In a nut shell when we create groups for places like Svarborg and we take anyone that x's up purely on the basis that they are a guildy and in turn we tend to fail, so 10 pee'd of people, this text is to show why some people may get excluded to get consistently good groups that complete the dungeons and in turn everyone is happy.
Ultimately we would look to do multiple runs and rotate people in and out of the group (where possible) so everyone in guild can get what they need.
A word about Item level:
NSva - minimum item level is 9800 however a full group of players around 10K they are doomed to fail as Nsva can often be as hard (if not harder) than MSva as you only get one shot at it, so even if everyone is perfectly co-ordinated and nobody dies ultimately there will not be enough dps to kill the boss in the time given.
FBI Group Set up
Full heal spec - Devout Cleric or Paladin (Temptation warlock still to be tested)
or
buff /dps Spec - Devout Cleric (AC or DO)
Tank - Guardian Fighter or Paladin
DPS 1 - as above a dps class that brings at least 1 buff to the party
DPS 2 - High dps class that does not need to bring anything to the party other than raw damage
Svarborg group set up
Full heal spec - Devout Cleric / Paladin / Temptation Warlock - either 1 of each or 2 of one class or 1 of either and 2 of the below buffers
buff /dps Spec - Devout Cleric (AC or DO) 1 or 2 depending on the amount of healers
Tank - Guardian Fighter or Paladin - either 1 of each or 2 of one class or 1 of either
5 dps required
I would hazard a guess that at least 2 should have some buff ability (either a feat or a spell doesn't matter) for example a Hunter Rangers Longstrider Shot
remaining 3 dps can just be raw damage
Spellplague Caverns
Same set up as FBI
Full heal spec - Devout Cleric or Paladin (Temptation warlock still to be tested)
or
buff /dps Spec - Devout Cleric (AC or DO)
Tank - Guardian Fighter or Paladin
DPS 1 - as above a dps class that brings at least 1 buff to the party
DPS 2 - High dps class that does not need to bring anything to the party other than raw damage
Multi-Nymph